BACKEND SERVERS
Custom GoLang MMORPG server infrastructure built from scratch for maximum performance, security, and scalability. Supporting 750+ concurrent players with enterprise-grade architecture.
SERVER ARCHITECTURE
Three-tier server architecture designed for massive scale and reliability
AUTH SERVER
URL: auth.starflight.online
Function: Player authentication, account management
Protocol: RESTful API with JWT tokens
Database: PostgreSQL with encrypted passwords
WORLD SERVER
URL: world000.starflight.online
Function: Game logic, combat, world state
Protocol: WebSocket with real-time communication
Capacity: 750+ concurrent players
API SERVER
URL: api.starflight.online
Function: Server discovery, metadata
Protocol: RESTful API with JSON responses
Features: Health checks, server status
TECHNICAL SPECIFICATIONS
PERFORMANCE
SECURITY
DATABASE ARCHITECTURE
Complete MMORPG database schema with 20+ interconnected tables
PLAYER DATA
- • Accounts & Authentication
- • Ship Data & Progression
- • Inventory & Equipment
- • Skills & Specializations
- • Reputation & Achievements
WORLD DATA
- • Galaxy Map & Zones
- • NPCs & Quest Information
- • Resources & Economy
- • Events & Dynamic Content
- • Faction Systems
SOCIAL DATA
- • Corporation Management
- • Friends & Social Connections
- • Chat Logs & Communication
- • PvP & Reputation Data
- • Market & Trading
DEVELOPMENT STATUS
✅ COMPLETED
- • Custom GoLang server infrastructure
- • PostgreSQL database with complete schema
- • Player authentication & account management
- • Basic game functionality & movement
- • Server discovery & health monitoring
- • WoW-inspired protocol implementation
🔄 IN DEVELOPMENT
- • Advanced combat systems
- • Quest & mission framework
- • Corporation & social features
- • Economic & trading systems
- • PvP & reputation mechanics
- • Performance optimization