UNITY CLIENT

Advanced Unity 3D client with real-time space combat, immersive 3D environments, and comprehensive game systems. Built with modern Unity 6 and cutting-edge space combat technology.

CORE SYSTEMS

Comprehensive game systems built on the Space Combat Kit (SCK) SDK

🚀

VEHICLE SYSTEM

Complete ship framework with entering/exiting mechanics, module mounting, and advanced input handling for 6-degrees of freedom movement.

✓ Fully Integrated
⚔️

WEAPONS SYSTEM

Comprehensive weapons framework supporting projectiles, beam weapons, homing missiles, mines, and advanced targeting systems.

✓ Fully Integrated
🤖

AI SYSTEM

Advanced AI behaviors for spaceships, capital ships, formation flying, combat tactics, and intelligent obstacle avoidance.

✓ Fully Integrated
📡

RADAR SYSTEM

Complete radar and HUD functionality with target tracking, selection, HUD target boxes, and 3D/2D radar displays.

✓ Fully Integrated
📹

CAMERA SYSTEM

Advanced camera controls with follow mechanics, multiple views, collision detection, and custom controllers for cinematic gameplay.

✓ Fully Integrated
❤️

HEALTH SYSTEM

Comprehensive health and damage systems for ships, characters, and objects with collision damage and visual effects.

✓ Fully Integrated

ADVANCED FEATURES

Cutting-edge features for immersive space combat experience

PERFORMANCE

Target FPS:60 FPS minimum
Memory Usage:<4GB RAM
Storage:<10GB disk space
Network:<100KB/s bandwidth
Concurrent Players:750+ per server

PLATFORM SUPPORT

Windows:10/11 (64-bit)
Linux:Ubuntu 20.04+
macOS:10.15+
Unity Version:Unity 6
Graphics API:DirectX 11/12, OpenGL

ASSET INTEGRATION

Professional-grade assets integrated for stunning visuals and gameplay

SPACE COMBAT KIT

  • • Complete vehicle framework
  • • Advanced weapons systems
  • • AI behaviors & pathfinding
  • • Radar & HUD systems
  • • Camera & health systems

SPACE FOR UNITY

  • • 3D space environments
  • • Celestial body systems
  • • Atmospheric effects
  • • Lighting & shadows
  • • Particle systems

DEEP SPACE GUI

  • • Sci-fi UI components
  • • HUD elements & displays
  • • Menu systems
  • • Data visualization
  • • Interactive controls

USER INTERFACE SYSTEMS

Comprehensive UI framework with tabbed interfaces and modern design

✅ COMPLETED

  • • Tabbed Panel System - NextJS-like interfaces
  • • Basic ship movement & controls
  • • 3D space environment rendering
  • • Asset integration & optimization
  • • Server communication framework

🔄 IN DEVELOPMENT

  • • Chat System - Multi-channel communication
  • • Character/Ship Panel - Equipment & progression
  • • Action Bars - Ability & system activation
  • • Inventory/Cargo System - Item management
  • • Galaxy Map - Navigation & exploration
  • • Main Menu - Settings & options

FACTION SYSTEM

Choose your allegiance and shape your destiny across the galaxy

Stellar Concordat

STELLAR CONCORDAT

Democratic federation of peaceful worlds

Bonuses:
  • • +8% Research/Science XP
  • • +5% Diplomatic standing
  • • +10% Exploration rewards
Penalties:
  • • -10% Weapon damage vs players
  • • -15% Intimidation success
Iron Throne Imperium

IRON THRONE IMPERIUM

Militaristic empire of iron discipline

Bonuses:
  • • +8% Weapon damage vs players
  • • +5% Hull armor effectiveness
  • • +10% Intimidation success
Penalties:
  • • -15% Diplomatic standing
  • • -20% Trading profits
Free Spacers Union

FREE SPACERS UNION

Independent coalition of traders

Bonuses:
  • • +10% Trading profits
  • • +8% Fuel efficiency
  • • +5% Reputation gain
Penalties:
  • • -10% Group combat effectiveness
Void Reapers

VOID REAPERS

Ruthless space pirates

Bonuses:
  • • +12% Salvage & loot drops
  • • +8% Ship speed & maneuver
  • • +10% Boarding success
Penalties:
  • • -25% Diplomatic standing
  • • -15% Research/Science XP
Serpent's Coil

SERPENT'S COIL

Elegant criminal organization

Bonuses:
  • • +15% Stealth & cloaking
  • • +10% Black market prices
  • • +8% Hacking & infiltration
Penalties:
  • • -10% Direct combat damage
  • • -15% Legitimate trading

RARITY SYSTEM

7-tier rarity system with progressive power scaling and visual effects

TRASH

35% Drop Rate

Damaged, obsolete equipment

Multiplier:0.5x
Items:1-2

STANDARD

40% Drop Rate

Mass-produced equipment

Multiplier:1.0x
Items:1-3

ENHANCED

15% Drop Rate

Military standard equipment

Multiplier:2.0x
Items:2-4

ADVANCED

6% Drop Rate

Cutting-edge technology

Multiplier:5.0x
Items:3-5

SUPERIOR

3% Drop Rate

Prototype equipment

Multiplier:10.0x
Items:4-7

LEGENDARY

0.1% Drop Rate

Breakthrough technology

Multiplier:25.0x
Items:6-11

ARTIFACT

0.01% Drop Rate

Ultimate technology

Multiplier:50.0x
Items:8-15

PRIZE SYSTEM

Collectible prizes with Subspace Continuum-inspired mechanics and rarity-based rewards

PRIZE MECHANICS

🎯

Visual Clarity

Distinct rarity-based appearances with glowing effects

📡

HUD Integration

Appear on radar and HUD systems for easy tracking

Collection Feedback

Clear audio and visual feedback when collected

🌌

Neutral Access

All prizes collectible by any player regardless of faction

PRIZE REWARDS

💰

Credit Rewards

Base 100-500 credits × rarity multiplier (0.5x to 50x)

📦

Item Drops

1-15 items based on rarity with equipment and consumables

🎲

Random Rotation

0-15 degrees/second rotation on all axes for visual appeal

Glowing Effects

Enhanced emission and pulsing effects based on rarity

ITEM SYSTEM

Comprehensive equipment system with 5,166+ items across 126 technology types

WEAPON SYSTEMS

  • • Beam Weapons (Laser, Ion, Plasma, Graviton, Quantum, Dark Matter)
  • • Rail/Projectile (Kinetic, Explosive, EM, Antimatter, Singularity, Temporal)
  • • Special Weapons (Chemical, EMP, Nano, Psionic, Reality, Void)
  • • 18 total technology types

DEFENSIVE SYSTEMS

  • • Shield Generators (Deflector, Barrier, Adaptive, Phased, Harmonic, Omnipotent)
  • • Hull Armor (Titanium, Composite, Reactive, Crystalline, Living, Phase)
  • • Point Defense (Ballistic, Laser, Plasma, Smart, Predictive, Absolute)
  • • Shield Boosters & ECM/ECCM

PROPULSION SYSTEMS

  • • Main Engines (Chemical, Ion, Fusion, Antimatter, Gravitic, Dimensional)
  • • Power Cores (Fission, Fusion, Antimatter, Zero-Point, Stellar, Universal)
  • • Advanced propulsion technologies
  • • Fuel efficiency systems

UTILITY SYSTEMS

  • • Sensors (Radar, Lidar, Gravitic, Quantum, Temporal, Omniscient)
  • • Communications (Radio, Laser, Quantum, Neural, Temporal, Omnipresent)
  • • Cargo Holds (Standard, Compressed, Dimensional, Phase, Quantum, Infinite)
  • • Mining/Salvage equipment

SPECIALIZED SYSTEMS

  • • Cloaking Devices (Optical, Radar, Gravitic, Quantum, Dimensional, Perfect)
  • • Tractor Beams (Magnetic, Gravitic, Quantum, Dimensional, Neural, Absolute)
  • • Repair Systems (Mechanical, Nano, Bio, Quantum, Temporal, Perfect)
  • • Life Support & Scientific Instruments

FACTION VARIANTS

  • • 5,166 total items (4,536 standard + 630 artifacts)
  • • 6 variants per rarity tier (Generic + 5 Factions)
  • • Faction-themed equipment with unique bonuses
  • • Universal accessibility for all items

QUEST SYSTEM

Rich narrative content with faction-based storylines and moral choices

QUEST STRUCTURE

📖

Main Story Quests

100 linear quests per faction (one per level)

⚖️

Moral Choices

Every 10th quest offers 3 moral branches (Good/Neutral/Evil)

🎯

Side Quests

1-3 side quests per main quest for additional content

📊

Total Content

~1,550-2,050 total quests across all factions

QUEST TYPES

🗡️

Kill Quests

Eliminate specific numbers of NPCs or creatures

📦

Gather Quests

Collect specific items or materials

🛡️

Escort Quests

Protect NPCs to specific locations

🏆

Achievement Quests

One-time special objectives with unique rewards

PROFESSION SYSTEM

12 professions with faction specialization and equipment enhancement

GATHER PROFESSIONS

  • Mining - Extract minerals from asteroids and planets
  • Salvage - Recover materials from destroyed ships
  • Research - Collect scientific data and samples
  • Exploration - Discover new resources and locations

CREATOR PROFESSIONS

  • Engineering - Create mechanical components and systems
  • Chemistry - Synthesize compounds and fuels
  • Manufacturing - Assemble complex equipment
  • Biotechnology - Create biological materials

ENHANCER PROFESSIONS

  • Augmentation - Enhance equipment with improvements
  • Repair - Restore damaged equipment
  • Modification - Alter equipment properties
  • Optimization - Improve efficiency and performance

FACTION SPECIALIZATION

Stellar Concordat

Research, Exploration, Biotechnology, Augmentation

Iron Throne Imperium

Engineering, Manufacturing, Augmentation, Repair

Free Spacers Union

Mining, Manufacturing, Optimization, Modification

Void Reapers

Salvage, Modification, Repair, Chemistry

Serpent's Coil

Research, Biotechnology, Modification, Optimization

GALAXY MAP SYSTEM

Hierarchical galaxy structure with faction territory control and PVP mechanics

GALAXY STRUCTURE

🌌

Galaxy Level

9 Quadrants in 3x3 grid with faction control

🔷

Quadrant Level

9 Sectors per quadrant with inherited faction control

🔸

Sector Level

9 Zones per sector with local content

📍

Zone Level

10k x 10k x 10k units of playable space

TERRITORY CONTROL

⚔️

Galactic Core

Always contested territory with faction-wide benefits

🏆

Control Benefits

+25% XP, +15% credits, +10% item drops

🗺️

Faction Territories

Each faction controls specific quadrants

PVP Zones

Contested areas with meaningful consequences

DEVELOPMENT ROADMAP

Phased development approach for optimal performance and user experience

PHASE 1: FOUNDATION

✅ COMPLETED
  • • Unity 3D client setup
  • • Basic ship movement
  • • 3D space environment
  • • Server integration
  • • Asset integration

PHASE 2: CORE SYSTEMS

🔄 CURRENT
  • • UI System Development
  • • Chat & Communication
  • • Character/Ship Panels
  • • Action Bars & Abilities
  • • Inventory Management

PHASE 3: CONTENT

📋 PLANNED
  • • Quest & Mission System
  • • Prize & Reward System
  • • Advanced Combat
  • • Social Features
  • • Economic Systems